OVIDIU BOJORWork & Design Archive · 2016–present

Explore Ovidiu Bojor's work, process and studio. Ask anything.

Product Design

Footwear

  • STRAT (2022) — concept. Strategic footwear concept.
  • CASUL (2023) — produced. The clog, reimagined as one continuous 3D print in TPU — Zellerfeld. Shop
  • LACELIFT (2023) — concept. The lace becomes the shoe — a full-upper lacing system concept.
  • BIO.XYZ FOOT (2024) — client. BIO001 — footwear for Bio.xyz, 3D-printed on Zellerfeld in eight colorways. Shop
  • BLINK (2024) — concept. Footwear concept.
  • FLOUFS (2024) — client. A soft 3D-printed slide for Julia Gisella — ZellCon × Zellerfeld.
  • FM BALLET SHOE (2024) — client. Ballet shoe for Foundry Mews / Yuiko Kida.
  • HAEMATOM BOOT (2024) — client. Custom boot designed for Haematom Band.
  • IMPO (2024) — concept. A creature-soft sneaker concept — gilled waves, toe-lug sole, five moods.
  • LOUERS (2024) — concept. Footwear concept.
  • MELLOW MASTER (2024) — client. Footwear designed for Mellowmasters.
  • NEVO (2024) — produced. Sculptural 3D-printed slide in TPU, five colorways — Zellerfeld. Shop
  • P100 (2024) — produced. Erosion-inspired sneaker — the studio's first shoe. Futures Factory.
  • SAGRA (2024) — concept. Gaudí-inspired sneaker printed in one run of TPU — Zellerfeld.
  • SBOOT (2024) — produced. A quilted 3D-printed boot in five colorways — Zellerfeld. Shop
  • SPAT (2024) — concept. Silhouette and structure study.
  • UOMD (2024) — produced. Unit Object Motion Device — the studio's flagship 3D-printed sneaker. Zellerfeld. Shop
  • VIZE (2024) — produced. All-white 3D-printed slip-on with a sculpted lugged sole — Zellerfeld.
  • MODUS (2025) — concept. Armored slip-on runner concept — riveted plate panels on a pod-tread sole.
  • RELICS (2025) — concept. "Design as artifact."
  • SLIDS (2025) — concept. Footwear concept.

Eyewear

  • BIO.XYZ EYE (2024) — client. Eyewear designed for Bio.xyz via Visages.
  • BRUT CASE (2024) — produced. NFC chip certificate of authenticity. Extension of BRUT SHADES.
  • BRUT SHADES (2024) — produced. Sculptural sunglasses via Visages — worn by President Macron at VivaTech. Shop
  • BS2 (2024) — concept. Eyewear concept.
  • FLUX (2024) — concept. Flow state eyewear.
  • MERCURY (2024) — concept. Liquid-metal inspired.
  • NIGHTWING (2024) — concept. BRUT family. Angular, nocturnal.
  • SOLARA (2024) — concept. Eyewear concept.
  • SOLARIS (2024) — concept. Concept eyewear — one photochromic mask lens, a single looped frame.
  • SPIN OS (2024) — client. Eyewear designed for SPIN OS via Visages.
  • SYNTILAY (2024) — client. Eyewear designed for Syntilay via Visages.
  • WAVED (2024) — concept. Fluid eyewear.
  • EVOS (2025) — produced. Wraparound eyewear in patina finishes, launched on stage at VivaTech — Visages. Shop

Bags

  • CLIN (2024) — concept. Bag concept.
  • DRAGO (2024) — concept. Sculptural bag concept in a single exomesh — the Sagra language, carried on.
  • OFFSET (2024) — concept. Bag concept.
  • ORRA (2024) — produced. Bean-shaped 3D-printed bag in Balena's bio-based BioCir Flex3D, debuted in Paris. Shop
  • PULSE (2024) — concept. Rhythm into form.
  • WWWWWW (2024) — concept. Bag concept.
  • ZAH (2024) — concept. Bag concept.

Objects

  • BOJOTOY (2025) — produced. Art toy at the intersection of design and collectible culture.
  • BREG (2025) — concept. Object concept.
  • LOVECHAINER (2025) — concept. Narrative collectible.
  • UNIT OBJECTS (2025) — produced. A design system for everyday objects — candle holder, ruler, and counting.

Collectibles

  • oTTo (2022) — produced. A chibi 3D companion in black, white and gold — 20,000 editions with OPEN3. Shop
  • PRIMAL — CHARACTERS (2022) — produced. Faceless 3D busts in crystal and gold wire — character design for Primal Lab. Shop
  • PRIMAL — SCENE (2022) — concept. Digital environment concept.
  • PRIMAL — SNEAKERS I (2022) — concept. 3D sneaker concept. Primal universe.

Fashion & Textile

  • SIGNATURE PATTERN (2021) — produced. Custom repeating pattern on fashion items. Debandada collab.

Studio

Collaborations

Process

  • BLENDER WORKFLOW (2024) — produced. Modifier stack — subdivision, shrinkwrap, boolean.
  • BRUT SHADES PROCESS (2024) — produced. From sketches to 3D to print — the making of BRUT SHADES.
  • GRAVITY SKETCH (2024) — produced. VR modeling workflow. Spatial ideation before Blender.
  • VIZCOM RENDERS (2024) — produced. AI-assisted rendering. Concept to presentation.

Sketches

  • SKETCHES 2016–19 (2018) — produced. Early hand-drawn exploration. Foundation of the visual language.
  • SKETCHES 2019–22 (2020) — produced. Illustration, prints, graphic layouts.
  • SKETCHES 2022–25 (2023) — produced. Product design sketches — footwear silhouettes, eyewear studies.

Art & Performance

Installations

Exhibitions

3D & Digital

  • KEEPER (2021) — concept. 3D render / story concept.
  • DOINGUD "ORIGINS" (2022) — shown. 3D/digital exhibition. doingud.com
  • PRIMAL LAB (2022) — produced. Founder & creative director. 3D art meets blockchain. prima-lab.io

Paintings & Drawings

OVIDIU BOJOR
OVIDIU BOJOR
Work & Design Archive · 2016–present
93 works
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Ovidiu Bojor — Work & Design Archive